Waypoints and Route Editing

Via points and shaping points

WaypointGuru uses two kinds of route points:

The first and last points in a route are always via points. The same waypoint model is used for standalone routes and for the active day inside a trip.

In the waypoint list, each via point after the start shows:

A via point in the waypoint list showing name, timing information, and distance details

Editing from the waypoint list

The waypoint list is the quickest way to refine the structure of a route.

When a trip is open, only the expanded active day is editable. Collapsed days stay visible in the day list and on the map, but they are not edited until you expand them.

Editing from the map

You can also edit the route directly on the map.

In a trip, map editing applies to the active day only. Collapsed day overlays are shown as trip context and cannot be dragged.

Route and day action menus

Standalone route actions are in the three-dot route actions menu beside the route name.

Trip day actions are in the three-dot menu on each day header. The active day menu can include editing commands such as reversing waypoints or clearing all waypoints. Collapsed day menus can still be used for read-only actions such as copying a link, copying a snapshot link, exporting that day to GPX, or opening that day in Google Maps.

Route defaults

Curviness and road avoidances are set for the whole route in the route properties dialogue, which you open with Properties in the route actions menu.

Route properties dialog showing the route name, optional date, default curviness, and avoid settings

Default curviness sets how strongly the whole route favours winding roads.

From left to right, the levels are:

For all levels except Extreme, unpaved roads are somewhat penalised. At Extreme they are not, so unless you also avoid unpaved roads, those routes are very likely to include unpaved sections.

Under Avoid, select Motorways, Toll roads, Ferries, or Unpaved roads to steer the route away from them. These are strong preferences rather than hard rules: a road of that kind can still turn up where avoiding it would mean a much longer route.

In a trip, each day carries its own defaults. Open Day properties... from the day menu to set them. A day's curviness and avoidance settings can only be changed while that day is open in the editor.

Section routing options

Any section of a route can override the route defaults, so you can make one stretch curvier, or allow a ferry on a single leg, without changing the rest of the route.

Move the pointer over the waypoint list and a small control appears between two waypoint entries, for the section between those two waypoints. When a section has routing options applied, the control stays visible and shows one icon per active setting:

Click the control to open the section options.

Section options panel showing the curviness selector and the avoid settings for each road type

Under Curviness, Auto follows the route's default curviness, and the five levels after it apply to this section only. They behave exactly as described above.

Under Avoid, each of Motorways, Toll roads, Ferries, and Unpaved roads has three settings:

Use route defaults clears every override on the section and returns it to the route defaults.

Undo and redo

Use your browser's Back and Forward actions to undo or redo route edits.

Related help